﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class PrivacyButton : MonoBehaviour
{
    public GameObject privacyPanel;
    public GameObject mask;
    public void OnClick()
    {
        if(privacyPanel!=null)
        {
            privacyPanel.SetActive(true);
        }
        if(mask!=null)
        {
            mask.SetActive(true);
        }
    }
}
